GuildKnights
Combat System Update
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Ludum Dare 27
Hi! We're excited to announce that Neo-Blue is going to be participating in the Ludum Dare game jam this weekend! It's an online game development event where we'll be creating a brand new game from [...]
Map Generation and Navigation: Complete!
Work on basic map generation and navigation is complete so I wanted to make a quick post to highlight what progress was made and where we’ll be focusing next. I did some testing on moving [...]
Map Exploration Basics
Exploration gameplay in GuildKnights runs in a cycle of player and enemy turns. Each of the player’s GuildKnights has a fixed number of actions that they can take each round (usually two by default). Once [...]
What is GuildKnights?
GuildKnights is Neo-Blue's first game and I wanted to take some time to share a little info on the basic concept for the project. GuildKnights is a turn-based strategy role-playing game. In it, you'll create [...]
Press Start
Hey hey! Welcome and thanks for taking the time to visit our humble little slice of the internet. We're a small development team working on our first project; an SRPG / Dungeon Crawler called GuildKnights. This [...]